I started to learn Unity a while ago while evaluating engines and gained some basic experience. I am studying Game Programming now using the Unity engine, thus gaining a lot more experience with it. I released a few games using Unity.
I started to learn Unreal Engine 4.5 a while ago while evaluating engines and gained some basic experience. I am learning Unreal 4.14 as part of my studies now. I helped develop one released VR game with Unreal and have a second VR project in production.
I released one game for the HTC Vive using Unreal Engine. The game was presented on Gamescom 2016.
I integrated Oculus Rift VR into an engine for research.
I have written several plugins for the FalconView GIS that is available via military channels or falconview.org. I have integrated FalconView into military simulators and developed an extensive debriefing system with it.
Prepar3d is a simulator engine developed by Lockheed Martin. I have integrated it into a military simulation solution using protocols like DIS7. I am able to develop avionic systems for the platform and integrate input peripherals with it. I also developed a physics based server with full artificial intelligence that can simulate air combat tactics.